Amalgamation
Amalgamation is a large-scale settlement concept developed within the Voltaris speculative sci-fi universe.
The Voltaris are a sentient civilization inhabiting the planet Diaterra, created as an original world-building and design research project.
Year: 2025
Type: Settlement Design / Worldbuilding
Universe: Voltaris, Planet Diaterra
Focus: Modular Colony Aggregation
Team: Eirik Johnsbraten
Role: Modular system development, components library, settlement logic, terrain, materials, rendering
Tools: Houdini, Rhino + Grasshopper (Wasp), 3ds Max, Corona Renderer, Adobe Photoshop
Status: Academic Project (DesignMorphine)
Amalgamations are Voltaris colonies formed through the aggregation of Corpuscle units. Built deep within plasma-carved canyons, these settlements grow like mineral formations, shaped by energy flows rather than human urban logic.

I deconstructed the Corpuscle into modular components and developed a custom library of parts. Using rule-based aggregation with the Wasp plugin in Grasshopper, clusters were generated according to predefined connection logic. These clusters were then composed into full settlements, refined for spatial balance and visual hierarchy.

Terrain was procedurally generated in Houdini to reflect Diaterra’s plasma-scarred geology. Materials and final rendering were completed in Corona Renderer, emphasizing scale, realism, and environmental integration.
The result is a living settlement system — decentralized, adaptive, and inseparable from its planetary context.